AI race engineer

AI race engineer for Le Mans Ultimate

For endurance racing in Le Mans Ultimate. The app reads the shared memory the game itself publishes, no third-party plugins, with Hypercar virtual energy and the track-limit warnings used in races. To be clear: most of it is built but not yet tested on track with LMU.

What it tells you over the radio

Virtual energy and fuel

What the game publishes about Hypercar energy and the tank, so you know how many laps you have left.

Track limits in the race

In a race LMU doesn't invalidate laps: it adds up warnings. The app follows that counter, not just invalidated laps.

Spotter, flags and voice pit requests

They're built, pending on-track testing. The breakdown shows the status of each one.

Feature by feature

  • SpotterNot tested on track
  • Corner coachNot tested on track
  • Braking beepNot tested on track
  • FuelNot tested on track
  • TyresNot tested on track
  • DamageNot tested on track
  • Rivals and gapsNot tested on track
  • Pit by voiceNot tested on track
  • DRS / ERSNot available in this game
  • FlagsNot tested on track
  • WeatherNot tested on track

It comes straight from the app's code and is updated along with it. “Not yet tested on track” means it's built but nobody has driven it with this game yet.

What this game doesn't publish

Le Mans Ultimate publishes its own memory and we read all of it, but several checks on track are still pending, such as the spotter and asking for the pit stop by voice. It brings the Hypercar virtual energy and the official track-limits warnings in races; Hypercars have no DRS.

How to connect

  1. 1

    Install SmoothOperator on the same Windows PC you race on.

  2. 2

    Open Le Mans Ultimate with the app running. No plugins to install and no game settings to change: the app detects it automatically.

  3. 3

    Go out on track. The engineer starts talking as soon as there is data.

Frequently asked questions

Do I need to install the rFactor 2 plugin?

No. Le Mans Ultimate publishes its own shared memory and the app reads it directly.

Why does it say “not yet tested on track”?

Because the reader is built from the game's official documentation, but nobody on the team has driven it enough yet to sign off every feature. We'd rather say so than promise it.

Which languages does it speak?

English, Spanish and Catalan: the voice and the whole app. Each language has its own engineer voice, which runs on your PC without a connection.

Can I use it now?

Right now we are in private beta: we open seats in batches and let you know by email. Joining the waitlist is free; the plans we intend to offer are on the Pricing page.

Do I need an internet connection?

To download the voice pack the first time, yes. After that, the callouts play from clips stored on your PC, even offline. Talking to the AI does need a connection.

Sign up and we'll let you know.

Right now we are in private beta: we open seats in batches and let you know by email. Joining the waitlist is free; the plans we intend to offer are on the Pricing page.

Try the demoSee pricing